Event Horizon.

February 7th, 2010

First official business today is the release of version 1.5.2 of Screeb. Added a lot of fun stuff again, and made a whole load of stuff work better. You should go check it out, remember download link is at the bottom of the page.

Second line of business is that this will be my last update of screeb for a while, I am guessing that College will take up a lot of my time this year, and thats what I am going to focus on. Although I will try to get some more stuff done when I have time.

Third on the list is that I got the kids addicted to UT2k4 as I got it running on all the netbooks. We are now having network gib parties, and Im not always winning.. Damn kids are getting old enough to beat their old man, its not a good sign. Ill have hairy ear holes soon!! shit!!

That leads me to the last item on the shitlist. Its my berfdee this week, I really am getting old I guess. Better just accept it.

2010!

January 3rd, 2010

Well another year is here, and I have a feeling it is going to be a great one. I am going back to college this year again, and I am thinking about getting my motorbike license. Im also going to get healthy this year.

Screeb is going to get an AI workover and should become a lot more interesting. Currently I am working on the graphics engine, just tidying up things and optimizing some of the functions as well as spending some time commenting things as it is quite complex. Once this is done I hope to get back to the AI side of things.

So Happy New year and I look forward to what is to come.

Screeb v1.5.1 finaly!

December 26th, 2009

After being held up by microscopic ninjas in my throat, a big fat bearded guy in a red suit, and a general lack of motivation, I have finaly finished v1.5.1.

I have added orbits, asteroids, and even a sun. Its getting crowded on a small screen, but is fun to watch on the large screens. Am looking forward to v1.6 as I have some grand plans for personalities and its going to be fun, but for now you can see the latest version Click Here! :)

Screeb 1.5 Progress

December 15th, 2009

Small update here, been working on Screeb. Had to redo a lot of code to allow me to make new ships easier. Got all that done over the weekend and its working sweeet. Next is to rework the weapon code so I can do the same thing, I want to be able to make new and more interesting weapons too so that is next. At this point you wouldnt see any visual changes.

Once I have the code rework done I am going to start adding “Needs” to the AI so the ships will have to gather energy to stay alive. This should make for some very interesting behavior like ships attacking other ships and stealing energy, or fleeing and hiding if they are low on energy or health. I have also started adding in asteroids and planets. These will introduce a new steering behavior called orbit.

I have some fantastic ideas but not enough time to get them done. Got some time off work over Christmas so I look forward to getting a lot more done then.

PS. I hope you like the new site banner at the top, made that a week or two ago.. its cool.

Site updates on Facebook.

December 15th, 2009

As terrible as this sounds, all my blog updates will get posted on my facebook wall via RSS. This will give my huge fanbase regular updates.. (Ok 1 person isnt huge but dont crush my fantasy ok!).