Screeb 1.5.3 Update.

April 18th, 2010

Quick post to let you know that I have uploaded the latest Screeb release. Looks good if I do say so myself. Check it out on the screeb page to the right in the nav section. Added and changed a few things, including the wormhole!

SQL Success.. Two suns on the agenda again it seems.

April 9th, 2010

Havent posted for a while, and had a chunk of spam comments from a setting change. You know how many people found my post interesting and helpful… Lots of spammers did..

I have done a lot of work to screeb, changed and added a lot only I havent uploaded a release yet, but decided to move onto something different for a while.  One of the main problems I hit when working on Two Suns a long time ago was that I couldnt code a connection between C++ and a decent SQL Database.  So I have been working on that the last few days and I had some success tonight. Have been able to connect to and get data from SQL Server. This is a big deal for me, as it means I can now write the last library required for Two Suns.

Once I get the database library written I can start designing the data scheme that Two Suns will use to maintain everything including the universe, user accounts, items, and so on.

This means that I can then put all the pieces together with the database as the backbone, Direct X graphics engine, networking, threading, AI systems, and start building the tools needed to make the world.  Who knows how long this will take, seeing as I am also studying and working full time, but its possible I might get something working this lifetime.

Well thats where I am at… looking forward to getting the database library done.

Event Horizon.

February 7th, 2010

First official business today is the release of version 1.5.2 of Screeb. Added a lot of fun stuff again, and made a whole load of stuff work better. You should go check it out, remember download link is at the bottom of the page.

Second line of business is that this will be my last update of screeb for a while, I am guessing that College will take up a lot of my time this year, and thats what I am going to focus on. Although I will try to get some more stuff done when I have time.

Third on the list is that I got the kids addicted to UT2k4 as I got it running on all the netbooks. We are now having network gib parties, and Im not always winning.. Damn kids are getting old enough to beat their old man, its not a good sign. Ill have hairy ear holes soon!! shit!!

That leads me to the last item on the shitlist. Its my berfdee this week, I really am getting old I guess. Better just accept it.

2010!

January 3rd, 2010

Well another year is here, and I have a feeling it is going to be a great one. I am going back to college this year again, and I am thinking about getting my motorbike license. Im also going to get healthy this year.

Screeb is going to get an AI workover and should become a lot more interesting. Currently I am working on the graphics engine, just tidying up things and optimizing some of the functions as well as spending some time commenting things as it is quite complex. Once this is done I hope to get back to the AI side of things.

So Happy New year and I look forward to what is to come.

Screeb v1.5.1 finaly!

December 26th, 2009

After being held up by microscopic ninjas in my throat, a big fat bearded guy in a red suit, and a general lack of motivation, I have finaly finished v1.5.1.

I have added orbits, asteroids, and even a sun. Its getting crowded on a small screen, but is fun to watch on the large screens. Am looking forward to v1.6 as I have some grand plans for personalities and its going to be fun, but for now you can see the latest version Click Here! :)